This game is about a
trebuchet that will be attacking a castle, but you must build it first. The time period you will play in will of course be the medieval times. The background of the game will be just a simple field with some trees with a highly
defensible castle on one side and an empty building space on the other. The object is to put the correct
pieces together and destroy the castle. But this will be very
challenging due to the
variety of
pieces given. If the correct
pieces are not placed within the build area then the
trebuchet will not fire and fall apart. Yet when you do you will receive the ending game screen resulting with the end of the game. The
learning objective is not to build a
wepon but learn how difficult it is to build one of these machines today, and then how they did it several hundred years ago. My target audience will be all ages, it will just be
interest based on who plays the game. People really don't want to play a medieval game if they are not amazed by this time
period.
I am excited to create this game because of my interest in the subject of medieval times, and ancient
weaponry.