This game is about a 
trebuchet that will be attacking a castle, but you must build it first. The time period you will play in will of course be the medieval times. The background of the game will be just a simple field with some trees with a highly 
defensible castle on one side and an empty building space on the other. The object is to put the correct 
pieces together and destroy the castle. But this will be very 
challenging due to the 
variety of 
pieces given. If the correct 
pieces are not placed within the build area then the 
trebuchet will not fire and fall apart. Yet when you do you will receive the ending game screen resulting with the end of the game. The 
learning objective is not to build a 
wepon but learn how difficult it is to build one of these machines today, and then how they did it several hundred years ago. My target audience will be all ages, it will just be 
interest based on who plays the game. People really don't want to play a medieval game if they are not amazed by this time 
period.
I am excited to create this game because of my interest in the subject of medieval times, and ancient 
weaponry.